Showing posts with label monster hunter 4. Show all posts
Showing posts with label monster hunter 4. Show all posts

Sunday, October 28, 2012

Monster Hunter 4 Monster Preview: Demon Frog Tetsukabura [鬼蛙テツカブラ]


RIDDIP-RIDDIP: As someone with a history of designing all sorts of Keroro Gunsou (Sgt. Frog) livery in Forza Motorsport, I have a bit of a soft spot for frogs. Apparently, I’m not the only one. Keroro. Kerokerokeroppi. Kermit. Jabba the Hut. Frogs have clearly been a staple of human popular culture for quite some time. This brings us to our first Monster Hunter 4 monster preview feature. After being relegated to Gobul bait in Monster Hunter Tri, Portable 3, 3G and Ultimate, frogs now hop up several levels in the food chain with their own signature monster. Meet the “Demon Frog” Tetsukabura, an angry-looking monster that looks like the offspring of an ornery sabertooth and a bullfrog all hopped up on Red Bull.

Saturday, October 27, 2012

Monster Hunter 4 Developer Preview: Jump Attacks, Bug Staffs and Other New Features (video)



A NEW FRONTIER: So in case you missed it, Capcom posted a 20-plus minute video during the 2012 Tokyo Game Show with producer Ryozo Tsujimoto and director Kaname Fujioka discussing the new features of a certain highly anticipated game. Now some of you might be asking, “Wait, what is this ‘Monster Hunter Ho’ that Tsujimoto keeps talking about — and more importantly, how can I get in on some of that action?” Sorry to burst your bubble but that’s just his way of pronouncing “Monster Hunter 4.” Yes, I know it’s a huge bummer but I’m sure you’ll live through the disappointment and become a stronger person. Now that I’ve got the uncomfortable stuff out of the way ... so exactly what sorts of new goodies does Monster Hunter 4 have in store for its fans? Let’s start carving up the video, shall we?